Super Mario Run requires a persistent connection to the Internet -


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Saturday, 10 December 2016

Super Mario Run requires a persistent connection to the Internet

The new Nintendo game, Super Mario Run, requires a persistent connection to the Internet to play in order to prevent piracy. In fact, the security element is one of the reasons why Nintendo decided to stick with the iOS platform first before launching Super Mario Run on Android.

This is what he said the creator of Mario, Shigeru Miyamoto:

"This is (based on the current development environment) a requirement that has been built in the game to support security and the fact that the three modes connect to the network and interact with each other.

Unlike our dedicated gaming devices, the game is not released in a limited number of countries. We are launching the game in 150 countries and each country has different network environments and things like that. So it was important for us to be safe for all users. "

Users can test From yesterday, Super Mario Run in physical stores of Apple before its debut on December 15 in the App Store.

Nintendo reflects the possibility of making "World Tour" independent since it could be played without Internet connection. However, doing so would lead to "connection problems" since the "Toad Rally" and "Kingdom" modes depend on the network.

" We wanted to be able to take advantage of the network connection to the three modes Super Mario to keep running all modes together and offer the game in a way that maintains the secure software , " Miyamoto said.

Super Mario Run can be downloaded for free through the App Store and you can make a single payment of $ 9.99 optional in app purchase to unlock all three game modes.

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